Chapter 112

If it weren't for the taming of the donkey Ottofis in the divine realm, the three-headed griffon would have made an excellent aerial mount. However, after some consideration, Ye Bai naturally chose the donkey. After all, it wasn't just any donkey; it was the one that had brought her a divine artifact!

Instead of taking the griffon as a mount, she decided to convert it into an aerial combat unit to defend her territory. If, during this time, someone were to come to her territory and she could tame the griffon into a mount, Ye Bai wouldn't mind having an additional sky knight.

After collecting the dropped items into her backpack, Ye Bai walked past the busy residents tidying up the territory and approached the Tree of Creation.

Touching the trunk, the familiar territory page unfolded.

**[Bai Ye Town]**

**Lord:** Bai Ye

**Current Population:** 218

**Population Attraction:** 50% base attraction + 42% environmental attraction + 30% title bonus

**Buildings:** Compost Factory x2, Residential Houses x166, Blacksmith x2, Warehouse x5, Cellar x4, Well x8, Market x1, Tailor Shop x2, Smelting Workshop x1, Sawmill x1, Smokehouse x1, Herbalist x1, Barracks x1, Watchtower x8...

**Health:** 85

**Sanitation:** 80

**Entertainment:** 70

**Luxury Goods Demand:** 20 (satisfied by sugar)

**Personal Hobby Demand:** None

**Happiness Level:** 72

The former Bai Ye Village had finally been renamed Bai Ye Town. With the influx of a large population, the health and sanitation levels, which had previously remained above 90, had noticeably declined. Additionally, a demand for luxury goods had emerged, and with this low demand, the happiness level of the territory had also dropped.

Currently, the 20 points of luxury goods demand satisfied by the stored sugar and honey in the territory, along with other luxury items like furniture, high-quality fabrics, and decorations, didn't mean that these relatively expensive luxuries had to be distributed to every resident. Instead, it was about having reserves so that residents could spend money when they wanted to buy.

Thus, every time a luxury item was added to the reserves, it would increase the luxury goods value.

There was no upper limit to luxury goods demand; it could exceed 100. This meant that the more varieties there were, the higher the bonuses could be. If the luxury goods demand exceeded 60, it wouldn't lower the happiness level of the territory, and if it surpassed 80, additional happiness bonuses could be obtained.

To produce luxury goods, corresponding production buildings were naturally required. Ye Bai then opened the development page of her territory.

In the productivity section, the newly upgraded Bai Ye Town had accumulated a whopping 45 points of productivity.

This included the remaining 8 points from the last time, 3 points from the monthly trade route bonus, 16 points gained from upgrading the territory, and 18 points accumulated during this period.

Such abundant productivity was something only Ye Bai could amass in the entire game at this point.

While other lords had gained free productivity from numerous real players, the productivity used to enhance territory technology could only be calculated from the work of NPC villagers. If the NPC population was insufficient, even if everything was built, they couldn't unlock the corresponding technologies.

Upon reaching the town level, the technology page advanced to the second tier, revealing more detailed technologies.

Ye Bai first unlocked the three core technologies essential for the town, each costing 8 points of productivity.

**[Finance]** Unlocks the Finance Department (buildable area: Mayor's Office); unlocks wages; unlocks more detailed tax policies.

**[Public Security]** Unlocks the Public Security Department (buildable area: Mayor's Office); unlocks the construction of security kiosks; unlocks prison buildings; unlocks town guard positions.

**[Diplomacy]** Unlocks the Diplomacy Department (buildable area: Mayor's Office); unlocks the construction of relay stations.

These three technologies formed the foundational system for a town-level territory, and combined with military aspects, they constituted the administrative structure of the territory. Missing any one of them would affect the normal operation of the town.

Normally, players without such productivity could only unlock two technologies at most. If they wanted to unlock other technologies, they would have to prioritize Finance, leaving Public Security and Diplomacy for later. However, Ye Bai, being "wealthy," unlocked all three at once.

Each department had its own independent page and could only be built in the Mayor's Office.

Thinking of this, Ye Bai immediately opened the building view and instructed the villagers to dismantle the residential houses previously built on the Source Well, planning to construct the newly unlocked building, the **[Mayor's Office]**, on that site.

"Phew... that wasn't easy." Watching the villagers begin transporting materials, Ye Bai sighed.

After spending a month "on the streets" in the game, she finally had her own private domain within her territory.

---

With the current work efficiency of the territory's villagers, the materials were ready, and the Mayor's Office could be completed in a day.

Having planned her private domain, Ye Bai continued to address the technology points.

In addition to the three core technologies, the upgraded Bai Ye Town needed several important production buildings to meet the various needs of its residents.

First, in terms of basic infrastructure, each technology cost 2 points of productivity.

**[Water Storage and Pipes]** Unlocks the **[Reservoir]** building; unlocks the **[Sewage System]** building; unlocks the **[Public Toilet]** building; unlocks the **[Large Well]**; unlocks the **[Irrigation Ditch]**.

**[Roads and Lighting]** Unlocks the construction of **[Cobblestone Roads]** and **[Flagstone Roads]**; unlocks the **[Oil Lamp Factory]** building; unlocks the production of **[Street Lamps]**, **[Mine Lamps]**, and **[Lanterns]**.

**[Building Reinforcement]** Upgrades **[Standard Residential Houses]** to **[Spacious Courtyards]**; allows the construction of **[Country Villas]**.

The **[Sewage System]** was a major project, designed to encircle the entire territory. Ye Bai had already planned for it, and since the game world wasn't entirely realistic, many engineering details were simplified.

Ye Bai spent some time laying out the basic framework according to the territory's situation, allowing for future expansion as the territory grew.

Next was the reservoir. Ye Bai planned two near the river on the west side and the lake on the east side.

With this upgrade to a level 4 territory, the direct jurisdiction area expanded significantly, from the previous 1 kilometer to a sudden 1,500 meters, incorporating a river and a lake further to the east and west into the territory.

The reservoir on the west could be used to supplement water for the industrial area, while the one on the east would be for agricultural irrigation. However, these were just emergency measures; the main daily source would still rely on the **[Large Well]**.

The **[Large Well]** has a greater water capacity than a standard well, and at the city level, it could be upgraded to a **[Deep Well]**. Well buildings could be relocated or upgraded directly from the previous standard wells. As the territory developed, the demand for water resources increased, not just for residents but also for industrial and agricultural use.

Ye Bai upgraded all the wells in various areas of the territory and built a new large well in the agricultural zone, connecting it to the irrigation ditch, ensuring that every piece of farmland was covered.

With the effective irrigation ditch, the crop yield could be increased by an additional 15%, making it a necessary construction.

Now that the population of the territory had risen to 218, there was a need to process food into refined dishes and beverages. The previously opened farmland was somewhat insufficient, so Ye Bai built six new plots of farmland in the newly expanded agricultural area, enclosing them with irrigation ditches. Until the territory upgraded to a level 7 city, there would be no shortage of food.

Next came the roads. A portion of the large amount of stone stored in the territory was used for road construction. With enough stone, Ye Bai directly upgraded the previously planned main roads and internal roads in various areas.

The road upgrades in other areas were aimed at improving transportation efficiency, while the residential area was for aesthetics. The neat flagstone roads would enhance the environmental appeal.

However, even before the new roads were constructed, once Ye Bai unlocked the **[Building Reinforcement]** technology, the words "Upgradeable" appeared above all previously built standard residential houses.

Upgrading from **[Standard Residential Houses]** to **[Spacious Courtyards]** required not only unlocking the technology but also ensuring that the environmental appeal reached a certain value, and that the territory met the residents' needs for food, water, clothing, sanitation, and entertainment—none could be lacking.

Ye Bai had considered these details when initially planning the residential area, with the small gardens and pavilions in the center of the grid designed for this purpose.

Upgrading the residential houses also required wood and stone. With a wave of her hand, Ye Bai chose to upgrade all of them.

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